![]() ![]() ![]() Unfortunately, the game loses a LOT of frames when activating any of these, especially with 3D Acceleration enabled. Present in the game executable are a couple of hidden debugging displays. Unused swinging animation for the Balloon Zombie The Lowerhalf has of the Catapult Zombie has some slight animations that are unseen because of the catapult machine. This version of the animation has it going back to its default pose, suggesting this and the previous animation are related.Īn animation of the Dancing Zombie exiting its pointing pose.Īn animation of the Snorkel Zombie opening its mouth in the Zombiquarium mini-game. An extended version of the Gravebuster's planting animation that has an extra bounce.Īnimations of Squash transitioning from its looking poses to its idle pose.Īn unused non-active version of Magnet-shroom's active idle animation, named anim_nonactive_idle.Īn extended version of Magnet-shroom stealing an object from a zombie, with there being a transition going in and out of the idle animation. ![]()
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